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Facecam position and scene layout that stays clear

Place webcam, game, and overlay layers so facecam builds trust without covering gameplay or chat on Twitch and Kick.

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Facecam sells personality. Bad placement sells frustration. Gameplay, chat, and HUD come first. Cam fits around them, not on top of them.

Lock one layout for your main live scene. Reuse that hierarchy on starting soon and BRB so the room feels familiar every time you go live.

1. Pick a corner and own it

  • Bottom-left or bottom-right for most gameplay streams.
  • Top corners only if the game HUD is empty there.
  • Keep the same corner across the full pack.

2. Size for face, not ego

On 1920×1080, a common cam sits around 320×180 to 480×270. Bigger can work for Just Chatting. For FPS and MOBAs, shrink until the action stays readable on a phone.

  • Eyes and mouth must stay inside the frame hole.
  • Leave padding so the webcam frame does not clip hair or mic.
  • Do not cover minimap, ammo, or ability bars.

3. Scene stack order

  1. Game or camera capture as the base.
  2. Overlay / webcam frame with transparent holes.
  3. Labels and lower thirds above the frame.
  4. Alerts on the top layer, away from cam and chat.

4. Quick go-live check

Preview the scene at phone width. If cam or labels fight the game, move cam first. Free Audit can review a VOD layout if you want a second opinion before you rebuild.

If viewers ask where the game is, your facecam won the fight. Shrink it.

Need overlays, panels, alerts, or a full OBS package sized for your stream?

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Send your show link. We review the look and reply with clear next steps.

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